I'm excited to share the final result of a collaborative project with Jan Panholzer! ✨
https://www.artstation.com/jan_panholzer
Jan took care of the modeling and texturing of the mace, while I focused on crafting the environment and cinematic renders.
-
The environment might look complex, but it’s built from a single plane with a few subdivisions, totaling around 11 million quad polygons. I used a few masks to blend between three materials to create the entire scene, which is lit by an area light and an HDRI.